MAJOR CURRICULUM
Total credits required for a BFA in Game Design: 120.0
If a Studio and Humanistic Studies major, a minor in the Liberal Arts, or the MAT preparatory curriculum is chosen, the total credits would be 126.0.
The below degree plan is for students entering in the 2019 - 20 academic year.
Course |
Course # |
Credits |
First-Year-Experience Requirements |
||
Art Matters | AH 100 | 3.0 |
Frameworks: Themes in Humanistic Studies | HMST 101 | 3.0 |
Forum I | FF 111 | 3.0 |
Forum II | FF 112 | 3.0 |
Drawing: Tradition and Innovation | FF 161 | 3.0 |
Drawing: Contemporary Practices | FF 162 | 3.0 |
Choose one course from the following Color/Design category | ||
Color/Design/Process |
FF 120A | 3.0 |
Color/Design/Pattern | FF 120B | 3.0 |
Choose one course from the following Form/Space category | ||
Prototype/Situate/Fabricate |
FF 130A | 3.0 |
Body/World/Machine | FF 130B | 3.0 |
Choose one course from the following Systems/Time category | ||
Haptics and Optics |
FF 140A | 3.0 |
Cartographies | FF 140B | 3.0 |
First-Year-Experience Elective | 3.0 | |
Liberal Arts Requirements |
||
Modernism and After | AH 201 | 3.0 |
Art History Elective | AH | 9.0 |
Humanistic Studies/Literature Elective (any level) | 3.0 | |
Humanistic Studies/Literature Elective (300 or 400 level) | 3.0 | |
Intellectual History I | -IH1 | 3.0 |
Intellectual History II | -IH2 | 3.0 |
Theory | -TH | 3.0 |
Science/Math | NSCI | 3.0 |
Academic Electives (or Writing Workshop, if required) | 6.0 | |
Game Design Major Requirements |
||
Game/Play | GMD 225 | 3.0 |
Narrative Design | GMD 220 | 3.0 |
Advanced 2D Game Design | GMD 250 | 3.0 |
Choose two courses from the following | ||
Game Design Special Topics | GMD 298 | 3.0 |
Internship | INT 402 | 3.0 |
Undergraduate Teaching Assistantship | PD 390 | 3.0 |
2D Game Design | GMD 305 | 3.0 |
3D Game Design | GMD 312 | 3.0 |
3D Game Studio | GMD 316 | 3.0 |
Level Design | GMD 320 | 3.0 |
Senior Project Studio I | GMD 498 | 6.0 |
Senior Project Studio II | GMD 499 | 6.0 |
Studio Electives | 18.0 |